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I love that the design allows the Game Master to be surprised along with the players. Super cool!

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Thank you so much! Among many other things, one of the main focuses of The Midnight Codex was on the GM. The core concept was to give the GM the ability to play the game in much of the ways the players do (giving them powers, and abilities later in the series). Without feeling like a traditional Game Master, or just another player at the table. And of course the mechanics were also a big part of the game design process too.

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